Telemetry data
The game collect telemetry data to .csv file for balancing.
Telemetry Data collects:
- Which AI type the player used
- Fight mode
- Enemy type
- Number of victories and defeats
- Win ratio
- DPS
- Time that round spent
- Ratio of skill usage.

Post-mortem & Playtest reports
Tool
Unity Engine
System Design Class, DigiPen Institute of Technology, 2023 Spring
CONTROL
Move: Left, Right arrow key
Autoplay: A
Speed-up: F
Restart: R
Combat swap: G(Group), M(Mixed)
PURPOSE OF PROJECT
The main goal of the project is to build combat system with automated AI testing for balancing.







