Combat Simulator

Telemetry data

The game collect telemetry data to .csv file for balancing.

Telemetry Data collects:

  • Which AI type the player used
  • Fight mode
  • Enemy type
  • Number of victories and defeats
  • Win ratio
  • DPS
  • Time that round spent
  • Ratio of skill usage.

Post-mortem & Playtest reports

Tool

Unity Engine

System Design Class, DigiPen Institute of Technology, 2023 Spring

CONTROL

Move: Left, Right arrow key

Autoplay: A

Speed-up: F

Restart: R

Combat swap: G(Group), M(Mixed)

PURPOSE OF PROJECT

The main goal of the project is to build combat system with automated AI testing for balancing.