Telemetry data
In autoplay mode, the game collect telemetry data to .csv file.
Telemetry data collects:
- Movement data of gunship
- Linear velocity, Linear Acceleration, Linear Jerk
- Angular velocity, Angular Acceleration, Angular Jerk
- Number of drones destroyed
- Damage the gunship took
- Damage the boss took
- Damage the boss did with each type of attack
- How many times the player died

Requirements

Post-mortem
Tool
Unity Engine
Technical Design Class, DigiPen Institute of Technology, 2024 Spring
CONTROL
Move: A S D F
Shoot: Space
Update Gunship: 1, 2, 3
Autoplay: P
PURPOSE OF PROJECT
The main goal of the project is to build well-polished physical movement that apply a physical quantity called Jerk (rate of change of an object’s acceleration over time), and shouldn’t malfunction when the game have speed-up or down options like bullet-time effect.



