
TEAM: Sleepy Spirit, 2023/2024
DigiPen Institute of Technology
Tool: Unreal 5
Role: Quality Director, UI Designer

Embark on a journey of revenge as Sol, a warrior of the celestial cosmos, as she fights to repel the corruption that has shackled the creatures of a fractured world. Wield her cosmic strength to shatter your foes and expunge the malevolent influence of the cosmos most ancient enemy; The Kilonova! Will you avenge your people and free this world, or succumb to the entropy of its eternal power? The fate of the cosmos rests in your hands.
- Defeat waves of enemies with cosmic powers
- Luminescent, atmospheric, and impactful sound
- Striking stylized low-poly visuals with an emphasis on celestial elements contrasted again harsh, jagged golden corruption
- Beautiful celestial world, sprawling with alien foliage and fractured terrain
- Deliver melee combos across three levels of increasingly challenging arenas
This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only.
UI DESIGN
- Designing UI Prototype
- Importing, and laying out UI with Assets
- Front-end programming with Unreal UMG.
- Animating with Unreal UMG
Before I design a new UI for a project, I reorganize color, and motion language to ensure the overall design elements are consistent.
Every new UI elements were made based on the keywords Cosmos, Astronomy, and Circular
Main Menu
Sub Menus
In-game
AB Testing

Narrative Design
As the names of the characters were changed, major revisions to the story became inevitable.
Through a meeting with previous designers, They gave me full authority to reorganize the narrative.
As a narrative designer, I set the main goal to solidify the player’s purpose.
My approach was to redefine the characters’ personas and reveal details through dialogue and environmental props.

Drafts



Documents
UI Task Force
Emily Hogue – UI art assets
Jasmine Widgery – UI Back end programming
Tyler Ward – UI VFX with Unreal Niagara
Carolyn Francisco – Finalized Logo Icon
Narrative Task Force
Reggie Arnold – Dialogue idea, Art directing for environmental storytelling
Carolyn Francisco – Dialogue idea
Isabel Warn – Dialogue idea
Emma Lewarne – Dialogue idea, Voice guide acting
Erik Libouban-Gundersen – Voice acting
Interested in cool Sleepy Spirit members? Explore our website!
















