
TEAM: Automated Madness, 2022/2023
DigiPen Institute Of Technology
Tool: Unreal 5
Role: Quality Director, Creative Director, System Designer, Level Designer

Onibi, Lost Spirits is a serene puzzle experience wherein the spirit, Sanzu, guides the souls of 3 Onibi on a journey to the afterlife.
Sanzu must use the abilities of the Onibi to complete their task.
Explore and take 3 Onibi Huuka, Rai, and Inari to the Sanzu river!
This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only.
Production
Quality Assurance
Tracking schedule and coordinating work
Produce presentation between milestones
Produce marketing resources
Design
Gameplay mechanic design
Level 3 design
Main prop assemble – Jinja
As a creative director, the biggest part of my role was archeological research. I am familiar with Japanese culture and history as a background. It also influenced my decision to join the team.
I researched and provided the necessary materials to designers.











Automated Madness
Layne Duras – Producer, AI Programmer
Andrei Cartera – Technical Director, Audio programmer
Max Pursey – Creative Director, Level designer
Lance Suen – UI Programmer
Ed Phillips – AI Programmer
Sungmin Moon – Gameplay Programmer
Byeongkyu Park – Graphics Engineer
Ember Haviland – Technical Designer, Gameplay Programmer
Derek Knight – Audio Director, Audio Designer
Cameron Adams – Additional Creative Director, Level Designer