Telemetry data
In autoplay mode, the game tuns as 5x speed to test the game’s and UI’s action list system work properly. And also it collect telemetry data to .csv file.
Telemetry data collects:
- Which AI is take control of player’s behavior
- How many chips each player has
- Outcome of the round.

Requirements

Post-mortem
Tool
Unity Engine
Technical Design Class, DigiPen Institute of Technology, 2024 Spring
CONTROL
Bet or Fold: Mouse click
UI navigation: Up, Down arrow key
Autoplay: A
PURPOSE OF PROJECT
The main goal of the project is to build well-polished action list behavior management system.
Every behavior of objects are called by Action class and managed by Action list.


