Telemetry data
The game collect telemetry data to .csv file for balancing.
It track which AI type the player used, fight mode, enemy type, number of victories and defeats, win ratio, DPS, time that round spent, and ratio of skill usage.

Post-mortem & Playtest reports
Tool
Unity Engine
System Design Class, DigiPen Institute of Technology, 2023 Spring
CONTROL
Move: Left, Right arrow key
Autoplay: A
Speed-up: F
Restart: R
Combat swap: G(Group), M(Mixed)
PURPOSE OF PROJECT
The main goal of the project is to build combat system with automated AI testing for balancing.







