Gunship Prototype-JP

Telemetry data

In autoplay mode, the game collect telemetry data to .csv file.

It track movement data of gunship (Linear, and angular velocity, acceleration, and jerk), number of drones destroyed, damage the gunship took, damage the boss took, damage the boss did with each type of attack, and how many times the player died.

Requirements

Post-mortem

Tool

Unity Engine

Technical Design Class, DigiPen Institute of Technology, 2024 Spring

CONTROL

Move: A S D F

Shoot: Space

Update Gunship: 1, 2, 3

Autoplay: P

PURPOSE OF PROJECT

The main goal of the project is to build well-polished physical movement that apply a physical quantity called Jerk (rate of change of an object’s acceleration over time), and shouldn’t malfunction when the game have speed-up or down options like bullet-time effect.